Intel Appoints Qualcomm’s Alex Katouzian to Lead Client Computing and Physical AI as Lip-Bu Tan Reshapes Top Ranks

The Hot Take: Interesting, wonder is he'll be working on any RISC-V stuff for Intel.

Intel has made two big changes: the appointment of Alex Katouzian from Qualcomm in the Client Computing & AI segment, along with Purskar Randae as CTO. Alex Katouzian Appointed to Lead Intel's Client Computing & Physical AI Group Press Release: Intel Corporation today announced two key leadership appointments to strengthen its core product business and advance the company’s innovation agenda. Alex Katouzian will join Intel as executive vice president and general manager of the Client Computing and Physical AI Group. In this role, Katouzian will align Intel’s client computing business with emerging physical AI systems that span robotics, autonomous machines, […]Read full article at https://wccftech.com/intel-appoints-qualcomm-alex-katouzian-to-lead-client-computing-physical-ai-lip-bu-tan-reshapes-top-ranks/

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Microsoft quietly deletes Windows 11 doc pushing 32GB RAM for gaming after outrage

The Hot Take: Well look at that! Probably was because of the memory crunch so they wanted to head off flak but they got it anyway.

Microsoft has quietly retracted its own documentation that suggested 32GB RAM is the “no worries” upgrade for gaming, and 16GB RAM is the baseline. This support document was likely written using a large language model, and Windows Latest first spotted it before it was taken down. Microsoft also nuked a document that recommended Copilot+ PCs for gaming. Microsoft has a “Learning Center” where it publishes guides and marketing articles to promote various Windows features, and these rank well in search results. It’s mostly used by Microsoft to push a narrative and also make it easier for users to make a choice when they search the web. In the first week of April, Microsoft quietly published a support document titled “Gaming features: What the best Windows PC gaming systems have in common.” Image Courtesy: WindowsLatest.com At first, the document might appear to be about Windows 11’s gaming features, but it goes a step further and builds a narrative around the memory requirement. In the support document, Microsoft clearly notes that: “For most players, 16GB RAM is a practical starting point. Moving to 32GB RAM helps if you run Discord, browsers, or streaming tools alongside your games. That extra memory also gives newer titles more breathing room as memory demands continue to rise.” – Microsoft. “16GB RAM is the baseline; 32GB is the ‘no worries’ upgrade,” the company concluded in the support document, which was first spotted by Windows Latest. This was later picked up by other outlets and the gaming community, and it didn’t go well with gamers. It wasn’t surprising, given that RAM prices are soaring and Windows 11’s obsession with Electron or WebView2 isn’t helping. It also created confusion because Microsoft’s official Windows 11 system requirements still list 4GB RAM as the minimum. However, regular low-end PCs are mostly sold with 8GB of RAM. Recently, Microsoft has been mostly pushing Copilot+ PCs, which mandate 16GB of RAM for AI features. Now, over the weekend, Microsoft quietly removed the document, redirected the URL to the Learning Center’s homepage, and also blocked the Wayback Machine (Internet Archive) from surfacing the retracted document. Microsoft won’t tell us what really happened there, but it’s obvious that the company does not want the document to spread further. I’ve reached out to Microsoft for more details, but haven’t heard back at the time of writing this story. However, it’s important to note that this is not the first time Microsoft has tried to sell 32GB RAM as the new normal. Microsoft also deletes the February 2026 document that recommended Copilot+ PCs for gaming, and advocated for 32GB RAM In February, Windows Latest spotted a document on the Learning Center that advocated for 32GB RAM for serious gamers, and 16GB for most games. “16 GB is plenty for most games,” the company said. “32 GB is ideal for serious players who run the most demanding titles or use heavy mods.” “If you’d rather skip the part-matching headache, Copilot+ PCs come pre-configured with the latest CPUs, GPUs, and thermal designs tuned for gaming, so you can dive straight into the action,” Microsoft explained in a document. Now, Microsoft has nuked the February document as well and removed all references to “Copilot+ PCs for gaming” from the Learning Center. It’s actually a good move because Copilot+ PC branding doesn’t automatically imply a gaming PC. A gaming laptop can be a Copilot+ PC if it has the required NPU (AI chip), but most Copilot+ PCs are still not optimized for gaming. The flagship Copilot+ PC is a Snapdragon X2 Elite Extreme hardware, and it cannot run most games natively. Microsoft linking Copilot+ PCs directly with gaming was misleading, especially for buyers who may assume every Copilot+ PC is built for serious gaming. What is a “Copilot+ PC?” Thankfully, Microsoft has removed all documents and recently committed to RAM management improvements. Windows 11 has a memory problem, largely due to Electron-based apps and WebView2 dominating the app store. Satya Nadella also confirmed that Microsoft is trying to optimize Windows for low-RAM devices and win back fans. Microsoft is testing as many as 18 improvements, faster startup apps, taskbar, Start menu, File Explorer (explorer.exe) reliability fixes, and a bunch of other changes to help reduce Windows 11’s RAM appetite. The post Microsoft quietly deletes Windows 11 doc pushing 32GB RAM for gaming after outrage appeared first on Windows Latest

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Intel's ZAM Memory Threatens HBM's AI Throne With 2x The Bandwidth of HBM4, More Capacity & Low Thermal Constraints

The Hot Take: If this all is true they have a winner on their hands.

Intel's Z-Angle Memory (ZAM) is approaching completion as it races towards taking a bite at the AI boom while challenging HBM as a viable alternative. Intel's ZAM Challenges HBM As A Big Memory Innovation In the High-Bandwidth, High-Capacity Segment Offering 2x The Speed of HBM4 Z-Angle Memory or ZAM has been stirring up a lot of talk in the memory segment. The upcoming memory standard is being developed by Intel and SoftBank & aims to offer a low-power, high-density replacement to HBM. Now, new details have been shared that provide more insight into ZAM memory. For starters, the new memory […]Read full article at https://wccftech.com/intel-zam-memory-threatens-hbms-ai-throne-with-2x-the-bandwidth-of-hbm4/

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Halo 2 and Halo 3 Are Reportedly Getting Unreal Engine 5 Remakes, as Halo Studios Stacks Five Projects at Once

The Hot Take: Movies are ALL about the remakes, why not video games and move to competitors engine tech? Sure!

Halo leaker RebsGaming reports that Halo Studios is already working on remakes for the second and third installments in the sci-fi first-person shooter franchise. Halo 2 and Halo 3 are currently in early development, presumably powered by Unreal Engine 5 like the first game's remake; this builds on a previous claim from a former Halo Studios developer, and is now backed by two additional sources, one of whom provided verification to RebsGaming and confirmed the trilogy remakes will proceed regardless of how well the upcoming Halo: Campaign Evolved performs. A separate source (the same one who leaked an unreleased Campaign […]Read full article at https://wccftech.com/halo-2-halo-3-unreal-engine-5-remakes-reportedly-in-development/

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AMD Finally Cracks HDMI 2.1 On Linux After Years Of Forum Lockout, Thanks To Valve’s Quiet Push

The Hot Take: Closed source finally making it onto OSS OS, nice!

AMD has taken a major step toward enabling native open-source HDMI 2.1 support on Linux by submitting new patches for its AMDGPU driver. AMD Moves Closer to Open-Source HDMI 2.1 Support on Linux With New AMDGPU FRL Patches It appears that the HDMI 2.1 support is finally arriving to Linux as AMD has submitted the new Fixed Rate Link (FRL) patches for its AMDGPU driver. This has been one of the longest-standing limitations that affected Radeon GPUs on the platform. There have been years of restrictions tied to the HDMI Forum (Org behind the HDMI standard) policies that prevented upstream […]Read full article at https://wccftech.com/amd-finally-cracks-hdmi-2-1-on-linux-after-years-of-forum-lockout/

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Tenstorrent Vows to ‘Crush Everyone’ as Galaxy Blackhole Hits 350 Tokens/s on DeepSeek R1, Undercutting NVIDIA’s GB300 5x AI TCO

The Hot Take: RISC-V breaking the GPU strangle hold on GPU's? YES PLEASE.

Tenstorrent made a bold claim during their TT-Deploy livestream, saying they are going to crush everyone at everything, including AI, with their Galaxy servers. Tenstorrent Galaxy Supercluster Offers 10x Faster GenAI Video, And Destroys Current-Gen GPUs With "Blitz Mode", Offering 350+ Tokens/s In DeepSeek R1 Jim Keller and his Tenstorrent are on a mission to challenge the existing AI hierarchy with their RISC-V-powered platforms. As such, the company unveiled its latest Galaxy Blackhole servers for AI at scale. With Galaxy Blackhole, Tenstorrent offers a fully Networked and native AI solution that includes compute, memory, and networking, all unified into a […]Read full article at https://wccftech.com/tenstorrent-vows-to-crush-everyone-galaxy-blackhole-hits-350-tokens-on-deepseek-r1-undercut-nvidia-gb300-ai-tco/

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Linux Percentage of Steam Users Doubled in One Year

The Hot Take: This has me very intrigued, I just wish Logitech and others with their software control on mice would jump onboard.

Steam on Linux use in March "had skyrocketed to 5.33%..." reports Phoronix, "easily the highest level we've seen Steam on Linux at since its inception more than a decade ago." So what happened in April? [April's results] point to Linux having a 4.52% marketshare on Steam, a drop of 0.81% compared to March. Year-over-year it's roughly double with Steam on Linux in April 2025 being at 2.27%. Or two years ago for April 2024, Steam on Linux was at 1.9%. Read more of this story at Slashdot.

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Intel & AMD Work On APX, The Next Major Step In The Evolution of x86 Architectures, Adds More Performance Without Requiring More Die Area & Power

The Hot Take: Just what we need Ai specific instructions for them to gobble up all the CPU's now.

APX or Advanced Performance Extensions are the next evolution of x86 as Intel & AMD co-develop new standards for the architecture. APX Expands the x86 Instruction Set, Bringing Faster Performance & New Features That Will Benefit Both Intel and AMD's Next-Gen Chips Two days ago, we talked about ACE (AI Compute Extensions), which is a unified instruction set that aims to increase matrix-multiply performance for next-gen x86 chips. ACE is just one part of the grander scheme in which both Intel and AMD are working together to evolve the x86 architecture under a single unified framework through the recently established […]Read full article at https://wccftech.com/intel-amd-work-on-apx-the-next-major-step-in-the-evolution-of-x86-architectures/

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Ubiquiti Introduces UniFi Dream Machine Beast with 25G Networking and NVR Support

The Hot Take: Looks like they're trying to reach for Cisco's pie.

Ubiquiti has announced the UniFi Dream Machine Beast, a new high-performance gateway designed for enterprise and large-scale network environments. The rackmount system integrates routing, security, and storage capabilities into a single platform, expanding the company’s UniFi ecosystem with a focus on higher throug ...

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