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AMD slashes ray tracing costs

The Hot Take: Will have to see how this works and if the fidelity is good.

Ā AMDĀ has shown a ray tracing trick that slashes memory and acceleration-structure costs while keeping hundreds of millions of animated triangles moving in real time. AMD Fellow Holger Gruen demonstrated the technique using a terrain scene containing about 25,000 independently animated plants. At maximum level of detail, the vegetation represents roughly 2.8 billion triangles. After level-of-detail selection, the system ray-traces about 500 million animated triangles each frame using primary and shadow rays. AMD says the scene runs at more…

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Intel Reverses Decision To Cancel Their Open-Source Font Project

The Hot Take: Nice, as Linux seems to be gaining momentum makes sense.

Amid Intel cutting back on open-source projects over the past two years as cost cutting measures at the company, their latest open-source project on the chopping block was the peculiar font they developed a few years back. The project was archived this week only to change course two days later...

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AMD Working To 'Push Rust Deep into the GPU Stack'

The Hot Take: Intersting move, I haven't looked into how low level Rust gets compared to C++. Something I need to do I guess.

Phoronix reports: AMD is building out what they are describing as an "elite" team of developers for driving Rust code "deep into the GPU stack" from firmware to drivers, shader compilers, and other GPU software in Rust. AMD Senior Fellow Harsh Meno posted this week to LinkedIn about this new effort... And note this AMD job posting that's active for hiring a software development engineer to work on Rust code... "We are building next-generation systems software for AMD GPUs with Rust as a core technical direction. The…

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NVIDIA Game Ready Driver 616.56 Reportedly Breaks 8-Bit Monitors, But Switching To 10-Bit Color Fixes The Flickering Instantly

The Hot Take: Quirky issue.

You might face some display flickering issues if you have installed the latest NVIDIA Game Ready Driver, but there is a fix. Game Ready Driver 616.56 Reportedly Causes Display Flickering at 8-Bit; NVIDIA Says it's Investigating the Issue NVIDIA rolled out the latest Game Ready Driver 616.56 a few days ago, and it was one of the most powerful updates, bringing a significant performance boost in synthetic apps. However, it's becoming common to see NVIDIA drivers infested with bugs, causing problems for regular users, and the latest driver update…

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NVIDIA Control Panel Is Officially Dead After Two Decades, As The Company Pushes Everyone Onto Its New App

The Hot Take: Was wondering why it was saying I didn't have Nvidia Control Panel! LOL

The interface lived for nearly two decades and served us well, but now it's time to switch to the latest NVIDIA App. NVIDIA Announces the Official Retirement of Control Panel, One of the Most Popular Tools for NVIDIA GPU-Based Systems The popular NVIDIA GPU tool, NVIDIA Control Panel, launched in February 2026. It has been just over two decades since the tool went live and has remained the most used utility on NVIDIA GPU-based systems. From offering simple settings to change refresh rate, resolution, and multiple-display setups to manage 3D…

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NVIDIA Previews Faster ReSTIR PT Enhanced Real-Time Path Tracing Technology

The Hot Take: So many software updates, seems like they're milking current silicon or having issues with new silicon?

NVIDIA is preparing to showcase a new rendering technique that could move real-time path tracing another step closer to wider game-engine adoption. Scheduled for presentation at the ACM conference on Computer Graphics and Interactive Techniques in May, the company’s latest research focuses on improving ReSTIR PT, a ...

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AMD Finally Cracks HDMI 2.1 On Linux After Years Of Forum Lockout, Thanks To Valve’s Quiet Push

The Hot Take: Closed source finally making it onto OSS OS, nice!

AMD has taken a major step toward enabling native open-source HDMI 2.1 support on Linux by submitting new patches for its AMDGPU driver. AMD Moves Closer to Open-Source HDMI 2.1 Support on Linux With New AMDGPU FRL Patches It appears that the HDMI 2.1 support is finally arriving to Linux as AMD has submitted the new Fixed Rate Link (FRL) patches for its AMDGPU driver. This has been one of the longest-standing limitations that affected Radeon GPUs on the platform. There have been years of restrictions tied to the HDMI Forum (Org behind the HDMI…

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NVIDIA Adds Auto Shader Compilation Beta to Cut Load Times

The Hot Take: Following intels steps on the Arc? Also, how much space are the pre-compiled shaders going to consume of diskspace?

NVIDIA has introduced a new beta feature called Auto Shader Compilation, or ASC, through the latest NVIDIA App update, and it targets a familiar pain point in modern PC gaming: long initial loading phases and shader compilation stutter in DirectX 12 titles.

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